IELLO | Casual Game Revolution

IELLO

A light, two-person game with memory elements but also planning, as players attempt to manipulate tokens so that they can use abilities and actions to create sets.

Run a bus around New York or London, picking up passengers, avoiding traffic, and stopping at sights around the city in this flip-and-write board game.

In this two player, head to head battle, you must try to knock down your opponent’s soldiers from off his castle, with the use of the game's catapults.

The king has arrived in the valley and you and your rival lord are competing to lure him to your chateau and earn the honor of a visit, by manipulating the characters in the land. Royal Visit is a tight tug of war between two players. It’s about setting up moves well in advance while trying to derail your opponent’s plans.

In this game of logic, deduction, and math, players compete to be the first to deduce a hidden series of numbers by taking turns asking each other questions, selecting these questions from a series of cards on the table.

A light social deduction game of cutting wires and defusing bombs. Try to find which cards hide the defusing wires or fool your opponents into triggering an explosion.

Attack the castle! Loot gold and diamonds, and knock the king about, as you fling your troops right into the heart of the enemy base.

A two player set collection and hand management card game set in the Scottish Highlands, from the designer of Lost Cities and The Quest for El Dorado.

Vie for King Arthur’s favor by competing with your opponents in seven tasks. Draft cards and play them to move forward on each of the seven boards. Win points (or lose them) each round based on your positions on the boards. The player with the most points at the end of the sixth round will be made a knight and join the round table!

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